
Rogue[]
- Standard gameplay experience. Moderate health and shield energy. No resistances.
Medic[]
- Survivalist gameplay. Increased health with no starting shield energy. Moderate toxin resistance.
Engineering[]
- Energy focused gameplay. Reduced health, increased shield energy.
PsyOps[]
- Elusive extradimensional time traveler. Proficient with silenced weapons.
Intelligence[]
- Stealth focused gameplay. Reduced health, reduced shield.


