
Description[]
Enemies are adversarial characters aboard the HAVOC. They will automatically begin to attack once the player enters their line of sight. Enemies have a set amount of health and will die once their health reaches zero.
Movement[]
Characters may be mobile, stationary. The movement speed of an enemy is dependent on the character and their status effects applied (such as Flux or Toxins)
Weapons[]
Enemy characters wield various firearms or produce their own attacks.
Flesh Type[]
Characters may be categorized as Organic or Non-Organic units.
- Most humanoid characters are Organic units. They have soft skin and internal vasculature systems.
- Non-Organic refers to robotic or synthetic characters which do not have flesh.
Vamp does not apply to damage against non-organic units (Lifesteal will apply regardless of Flesh Type)
Gold Value[]
Enemies are assigned a value according to various factors, such as their rarity and overall difficulty. When an enemy dies they drop gold equal in quantity to their assigned value. Players can collect and use this currency to make various purchases in the game world.
Types[]
Sentry Turrets[]
- Movement: Stationary
- Weapon: Turret
- Non-Organic
Cameras[]
- Movement: Stationary
- Weapon: None
- Non-Organic
Drones[]
- Movement: Mobile
- Weapon: Phaser Module
- Non-Organic
Crew (Male / Female)[]
- Movement: Mobile
- Weapon: Machine Pistol
- Organic
Officer (Male / Female)[]
- Movement: Mobile
- Weapon: Pistol
- Organic
Security Agent[]
- Movement: Mobile
- Weapon: Tactical SMG
- Organic
Cryo (Male / Female)[]
- Movement: Mobile
- Weapon: None
- Organic
Bounty Hunter[]
- Movement: Mobile
- Weapon: Toxic, Incendiary Sniper Rifle
- Organic
Chemist[]
- Movement: Mobile
- Weapon: Toxic Syringe
- Organic
Psionic Disciple[]
- Movement: Mobile
- Weapon: Revolver
- Organic
Robot (Male / Female)[]
- Movement: Mobile
- Weapon:
- Non-Organic
Engineer Grunt[]
- Movement: Mobile
- Weapon: Shotgun / SMG
- Organic
Cyborg[]
- Movement: Mobile
- Weapon:
- Non-Organic
Hazmat Engineer Officer[]
- Movement: Mobile
- Weapon:
- Organic
Reptilian[]
- Movement: Mobile
- Weapon:
- Organic
Psionic Zealot[]
- Movement: Mobile
- Weapon: Incendiary Snub
- Organic
Soldier[]
- Movement: Mobile
- Weapon: Tactical Assault Rifle
- Organic
Skeletons (Cheat Code)[]
- Movement: Mobile
- Weapon: Unit Dependent
- Abilities: Unit Dependent
- Description: Cosmetic cheat code characters which do not alter combat attributes.


